![]() ![]() If you want to see it in action, find your patched server in the in-game server browser, click "Server Info" and keep hitting refresh. ![]() The defaults for the new cvars are probably fine, but you can tweak them as you like. You'll need a server updated to 1.7 before applying this, because this is only a replacement cod4_lnxded file. I've got a patch for COD4 for this, and I need admins to test it before I make an official release. Multiply this by however fast you can stuff UDP packets into the server's incoming packet buffer per frame, times 7500+ public COD4 servers, and you can really bring a victim to its knees with a serious flood of unwanted packets. They send a small UDP packet, and the server replies with a larger packet to the faked address. So we're getting reports of DDoS attacks, where botnets will send infostring queries to COD4 dedicated servers as fast as possible with spoofed addresses. ![]()
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